local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
L0_1 = {}
L0_1.group_id = 302001099
L1_1 = {}
L2_1 = {}
L2_1.config_id = 99001
L2_1.monster_id = 23020101
L3_1 = {}
L3_1.x = 1304.881
L3_1.y = 200.824
L3_1.z = 513.33
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 313.069
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L3_1 = {}
L4_1 = 4103
L5_1 = 4107
L6_1 = 4108
L7_1 = 4109
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.affix = L3_1
L2_1.kill_score = 150
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 99002
L3_1.monster_id = 23020101
L4_1 = {}
L4_1.x = 1304.209
L4_1.y = 200.0
L4_1.z = 528.88
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 227.838
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 4107
L6_1 = 4108
L7_1 = 4109
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.affix = L4_1
L3_1.kill_score = 150
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 99003
L4_1.monster_id = 23020101
L5_1 = {}
L5_1.x = 1304.881
L5_1.y = 200.824
L5_1.z = 513.33
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 304.261
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L5_1 = {}
L6_1 = 4107
L7_1 = 4108
L8_1 = 4109
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.affix = L5_1
L4_1.kill_score = 150
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 99004
L5_1.monster_id = 23020101
L6_1 = {}
L6_1.x = 1308.873
L6_1.y = 200.757
L6_1.z = 518.651
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 285.479
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L6_1 = {}
L7_1 = 4107
L8_1 = 4108
L9_1 = 4109
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.affix = L6_1
L5_1.kill_score = 150
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 99005
L6_1.monster_id = 23020101
L7_1 = {}
L7_1.x = 1296.199
L7_1.y = 200.206
L7_1.z = 511.501
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 333.986
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L7_1 = {}
L8_1 = 4107
L9_1 = 4108
L10_1 = 4109
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.affix = L7_1
L6_1.kill_score = 150
L6_1.area_id = 5
L7_1 = {}
L7_1.config_id = 99006
L7_1.monster_id = 23020101
L8_1 = {}
L8_1.x = 1309.048
L8_1.y = 200.691
L8_1.z = 522.494
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 246.248
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_id = 1000100
L8_1 = {}
L9_1 = 4107
L10_1 = 4108
L11_1 = 4109
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L7_1.affix = L8_1
L7_1.kill_score = 150
L7_1.area_id = 5
L8_1 = {}
L8_1.config_id = 99007
L8_1.monster_id = 23020101
L9_1 = {}
L9_1.x = 1308.117
L9_1.y = 200.835
L9_1.z = 518.284
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 278.386
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_id = 1000100
L9_1 = {}
L10_1 = 1006
L11_1 = 4103
L12_1 = 4107
L13_1 = 4108
L14_1 = 4109
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L9_1[4] = L13_1
L9_1[5] = L14_1
L8_1.affix = L9_1
L8_1.kill_score = 150
L8_1.area_id = 5
L9_1 = {}
L9_1.config_id = 99008
L9_1.monster_id = 23020101
L10_1 = {}
L10_1.x = 1296.067
L10_1.y = 200.202
L10_1.z = 512.035
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 346.818
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_id = 1000100
L10_1 = {}
L11_1 = 1006
L12_1 = 4103
L13_1 = 4107
L14_1 = 4108
L15_1 = 4109
L10_1[1] = L11_1
L10_1[2] = L12_1
L10_1[3] = L13_1
L10_1[4] = L14_1
L10_1[5] = L15_1
L9_1.affix = L10_1
L9_1.kill_score = 150
L9_1.area_id = 5
L10_1 = {}
L10_1.config_id = 99009
L10_1.monster_id = 23020101
L11_1 = {}
L11_1.x = 1308.238
L11_1.y = 200.693
L11_1.z = 522.785
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 256.04
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_id = 1000100
L11_1 = {}
L12_1 = 4103
L13_1 = 4107
L14_1 = 4108
L15_1 = 4109
L11_1[1] = L12_1
L11_1[2] = L13_1
L11_1[3] = L14_1
L11_1[4] = L15_1
L10_1.affix = L11_1
L10_1.kill_score = 150
L10_1.area_id = 5
L11_1 = {}
L11_1.config_id = 99010
L11_1.monster_id = 23020101
L12_1 = {}
L12_1.x = 1304.103
L12_1.y = 200.0
L12_1.z = 528.378
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 231.069
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.drop_id = 1000100
L12_1 = {}
L13_1 = 4103
L14_1 = 4107
L15_1 = 4108
L16_1 = 4109
L12_1[1] = L13_1
L12_1[2] = L14_1
L12_1[3] = L15_1
L12_1[4] = L16_1
L11_1.affix = L12_1
L11_1.kill_score = 150
L11_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1099011
L2_1.name = "ANY_MONSTER_DIE_99011"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_99011"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_99011"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1099012
L3_1.name = "ANY_MONSTER_DIE_99012"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_99012"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_99012"
L3_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 99002
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_99011"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 99003
L7_1 = 99004
L8_1 = 99005
L9_1 = 99006
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 99010
L6_1[1] = L7_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_DIE_99012"
L6_1[1] = L7_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 99001
L9_1 = 99007
L10_1 = 99008
L11_1 = 99009
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 99002 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_99011 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 1
  L5_2 = 302001099
  L6_2 = {}
  L7_2 = 99003
  L8_2 = 99004
  L9_2 = 99005
  L10_2 = 99006
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L6_2[3] = L9_2
  L6_2[4] = L10_2
  L7_2 = 99999
  L8_2 = 1
  L9_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_99011 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 99010 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_99012 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 1
  L5_2 = 302001099
  L6_2 = {}
  L7_2 = 99001
  L8_2 = 99009
  L9_2 = 99007
  L10_2 = 99008
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L6_2[3] = L9_2
  L6_2[4] = L10_2
  L7_2 = 99999
  L8_2 = 1
  L9_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_99012 = L1_1
